Gaming at Microsoft is on a mission to unite the world with amazing gaming experiences! Within the Gaming Ecosystem Organization (GEO) , we seek to empower game creators to conceive, build, launch, and manage their games using Microsoft’s software and services from Xbox to Azure. We are looking for a Product Designer II to bring their unique blend of user experience passion, craftsmanship, discipline, and creative design thinking to our team.
You're a starter and a finisher — someone who can translate business strategy into product concepts, identify experience gaps, design end-to-end user journeys, and successfully collaborate with other disciplines across the business to bring new ideas to life. Together with our team of designers and researchers, you will help us create innovative experiences fundamental to the success of game studios around the world spanning platforms and genres.
Responsibilities
Responsibilities
Drive product design experiences across the entire gaming life cycle, from development, to testing and deployment, to ongoing operation and monetization
Collaborate with partners to define goals, present, and deliver design artifacts on time and at high quality
Create elegant and easily understood diagrams, wireframes, prototypes, interaction guidelines, and other related artifacts in service of business and user goals
Apply iterative approach towards shared long-term goals and vision
Demonstrate design concepts and strategy through prototyping
Build consensus around design direction
Develop and articulate rationale from research, insights, analytics, and other inputs
Participate in brainstorming, critiques, and work sessions
Qualifications
Qualifications
Please include your portfolio link or attachment to your resume/ application.
4+ years of designing high quality digital product experiences end-to-end (large-scale products preferred) and demonstrated application in market.
Ability to communicate in English both verbal and written.
Ability to cultivate and maintain positive working relationships across disciplines
Written and verbal communication, presentation, and organization skills
Strategic thinking, problem solving, and consensus-building skills
Experience with design tools (Figma, Sketch, Illustrator, Photoshop, etc.)
Experience with prototyping tools (InVision, ProtoPie, Flinto, Framer, Unity, Unreal, etc.)
BA/BS degree in Communication Design, Interface Design, Human-Computer-Interaction, Product Design, Architecture, or equivalent experience
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Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations (https://careers.microsoft.com/v2/global/en/accessibility.html) .