At Sonos we want to create the ultimate listening experience for our customers and know that it starts by listening to each other. As part of the Sonos team, you'll collaborate with people of all styles, skill sets, and backgrounds to realize our vision while fostering a community where everyone feels included and empowered to do the best work of their lives.As a Senior Software Engineer working in the Audio Systems Technology team, you will build software features to drive best-in-class audio experiences across the Sonos hardware and software portfolio. You're a creative problem solver who will leverage your experience in audio software, API design, or SDK implementation to build resilient, reliable, and maintainable software for innovative products. You will be responsible for applying solid software design patterns and best practices needed to evolve and expand a core codebase of cross-hardware audio features to deliver new ideas and technical innovations into products that delight our customers and set the satisfaction bar higher. You will work independently as well as with a team of industry leading innovators in other engineering fields such as acoustics, mechanical, wireless, application software, hardware, and user experience. If you love sound, creating breakthrough new products, and solving challenging problems, Sonos wants to hear from you!Who You Are:A skilled software engineer with a proven track record of designing and implementing production-ready APIs and SDKs; you are an advocate and leader of quality and best practicesAn open and honest collaborator who loves to share their knowledge and learn from othersA curious and self-driven problem solver who is comfortable with ambiguity, takes initiative to drive results, and thrives in a fast-paced product environmentA trusted team member whose respect for others shows up every dayWhat You'll Do:Build production-ready software to support advanced audio features across Sonos' portfolio of hardware and software productsCollaborate with product hardware and software teams to define APIs and interfaces to integrate new and existing audio capabilitiesReproduce, isolate, and debug complex low-level problems that may span interfaces between hardware and softwareDesign, prototype, and robustly test audio software features on physical and simulated hardwareWhat You'll Need:Basic QualificationsAt least 5 years of industry experience with either a bachelor's degree in a technical field such as Computer Science, Computer Engineering, or Software engineering or equivalent professional experience in lieu of a technical degree3+ years of experience with modern C++ programming3+ years of experience with at least one scripting language such as Python or MatlabUnderstanding of audio signal processing fundamentals (audio principles, signal flow, filtering, sampling theory, etc.)Demonstrated experience working with software for hardwareDemonstrated experience with version control and modern CI/CD frameworksPreferred QualificationsFamiliarity with basic machine learning conceptsFamiliarity with basic acoustics principles (loudspeaker design, room acoustics, soundfield analysis, acoustic propagation, etc.)Deep GNU/Linux expertiseExperience with iOS or Android developmentExperience working across multiple geographies and time zonesExperience with AWS or other cloud data pipelines and services#LI-RemoteAt Sonos we consider a wide range of factors when determining compensation, which may lead individual compensation to vary depending on job related qualifications, skills, and experience. All full time employees are eligible for merit increases, discretionary bonuses, and equity. Our job postings may span more than one career level and the base pay range may be modified in