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Graphics Programmer
Graphics Programmer-June 2024
Edinburgh
Jun 30, 2026
ABOUT ROCKSTAR GAMES
At Rockstar Games, we create world-class entertainment experiences.
5,001 - 10,000 employees
Entertainment & Gaming
VIEW COMPANY PROFILE >>
About Graphics Programmer

  At Rockstar Games, we create world-class entertainment experiences.

  A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

  Rockstar Games is on the lookout for talented Graphics Programmers of all levels of experience who possess a passion for breathing life, realism, and fun into games. This is a full-time permanent position based out of Rockstar’s game development studio in either Leeds, Dundee or Edinburgh.

  WHAT WE DO We develop cutting-edge graphics and visual effect systems, working together with other departments to create optimal, attractive solutions for our games. RESPONSIBILITIES

  Develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others) to help achieve state-of-the-art visuals. Work closely with the rest of the programming team to assist in integrating graphics technologies, identify extensions to that technology, and help create those improvements. Occasional mentoring of more junior members of the team. QUALIFICATIONS A degree in Computer Science / related discipline or equivalent experience. 1+ years of PC or console graphics development experience. SKILLS Experience with C/C++ programming (VC14 preferable). Experience with HLSL, GLSL or other vendor specific shader programming language. Experience with 3D graphics APIs (Direct3D 11+, Vulkan, Metal and/or vendor specific). Experience optimizing both performance factors and memory footprints using hardware and software profilers (PIX, Razor, Vtune, etc.). Experience debugging graphics pipelines using relevant platform tooling (Renderdoc, Pix, Razer, etc.). Experience with multithreaded programming. Experience working with large code bases. PLUSES Please note that these are desirable skills and are not required to apply for the position.

  Please note that these are desirable skills and are not required to apply for the position. At least one shipped title; preferably on the Xbox and/or Playstation consoles. Experience using modern real time ray tracing APIs (DXR, NVX or vendor specific). Passionate about playing and making games. HOW TO APPLY Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

  Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

  If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

   

  #LI-CG1

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