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Effects Artist - Games
Effects Artist - Games-August 2024
Sacramento
Aug 29, 2025
ABOUT META
We’re building a team as diverse as the communities and billions of people we serve every day. Our teammates don’t need to conform here. Lived experiences are an asset, and we value your unique perspe
10,000+ employees
Social Media, Technology
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About Effects Artist - Games

Summary:

Meta Platforms, Inc. (Meta), formerly known as Facebook Inc., builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps and services like Messenger, Instagram, and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. To apply, click “Apply to Job” online on this web page.

Required Skills:

Effects Artist - Games Responsibilities:

Work w/ designers, engineers, and artists, to create high-fidelity, impactful effects to enhance gameplay and empower overall game experience.

Utilize full range of visual and game design skills to design effects and features.

Collaborate w/ art, design and engineering to iterate and polish Visual effects (VFX).

Implement VFX using Blueprint and Sequencer UE4 tools to take broad, conceptual ideas and turn into something useful and valuable for billion+ users.

Develop and maintain visual language across multiple effects.

Create, optimize, and manage VFX assets to optimize VFX based on gameplay and technical constraints.

Work in visual scripting environments such as Unreal Engine’s Cascade, Blueprints, and Material Editor to design flows and simple and elegant gameplay experiences.

Apply design principles to create visual effect workflows, proof of concepts, and frameworks.

Determine visual impact and arrangement of VFX sequences and select style and type of design to enhance gameplay and cinematics.

Give and solicit feedback from other artists in order to continually raise bar for quality.

Conduct research into current game design trends and user-experience concepts in order to develop design modifications and revisions that better enhance user experiences.

Telecommute from anywhere in the US permitted.

Minimum Qualifications:

Minimum Qualifications:

Requires a Master’s degree in Computer Graphics, Visual Effects, Animation, Fine Arts, or related field and two years of work experience in job offered or in a computer-related occupation.

Experience must include 24 months of experience in the following:

Artistic visual effectsComposition/framing, timing, and color theoryMaya and PhotoshopDeveloping and maintaining visual language across multiple effectsVisual scripting environments: Unreal Engine’s Cascade, Blueprints, or Material Editor.

Public Compensation:

$144,354/year to $170,500/year + bonus + equity + benefits

Industry: Internet

Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

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