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AR Graphics HW/SW Co-Design Architect
AR Graphics HW/SW Co-Design Architect-May 2024
Redmond
May 4, 2025
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Social Media, Technology
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About AR Graphics HW/SW Co-Design Architect

  Summary:

  Reality Labs (RL), focuses on delivering Meta's vision through Augmented Reality (AR). Compute power requirements of Augmented Reality require custom silicon. The Meta Silicon team is driving the state of the art forward with breakthrough work in computer vision, machine learning, mixed reality, graphics, displays, sensors, and new ways to map the human body. Our chips will enable AR devices where our real and virtual world will mix and match throughout the day. We believe the only way to achieve our goals is to look at the entire stack, from transistors, through architecture, to firmware, and algorithms. We are currently seeking a graphics hardware/software architect to support custom graphics pipeline SW enabling for AR/VR systems. As part of the Graphics Hardware team, the candidate will contribute to the development of HW/SW emulation systems, architecture of profiling tools and GFX SW stack optimization. The ideal candidate for this role will have an excellent grasp of the graphics pipeline, SW/HW emulation, system SW architecture and power/performance profiling and optimization. The candidate should have a demonstrated track record of working on new graphics/display pipeline architectures and/or graphics APIs, developing HW/SW emulation platforms and supporting development of GFX SW and profiling tools. Successful candidates are motivated self-starters who are comfortable operating in a cross-functional environment and have a hands-on approach to problem-solving.

  Required Skills:

  AR Graphics HW/SW Co-Design Architect Responsibilities:

  Work on end-to-end problems and enable GFX HW/SW co-development and optimization around product use cases and system constraints

  Closely work with SW teams across the entire graphics stack to enable graphics pipeline features and architect power/performance profiling tools for AR graphics pipeline

  Collaborate closely with the graphics, system architecture and SW teams to develop HW/SW emulation platforms for GFX SW stack development

  Support all phases of Silicon development from a SW enabling perspective - from early definition on through specification, architecture and productization

  Minimum Qualifications:

  Minimum Qualifications:

  B.S. in Computer Science or related fields

  5+ years of experience working on graphics hardware pipelines and SW

  Experiencing in developing tools and enabling performance analysis and optimization (CPU/GPU profilers and trace analyzers)

  Experience with developing and/or using HW/SW emulation systems

  Proven programming skills and experience of C/C++, compilers, or shaders

  Preferred Qualifications:

  Preferred Qualifications:

  Experience with graphics APIs (Vulkan, Direct3D, OpenGL, etc.)

  Experience with shader languages (HLSL/GLSL) and shader development including performance and power optimizations in the hardware.

  Experience evaluating architectural tradeoffs in performance, power and image quality

  Experience working with UX and Content Design teams in developing graphics applications, 3D assets and effects and optimizing hardware for them.

  Experience with 2D/3D game engines (Unity, Unreal, Skia)

  Public Compensation:

  $213,000/year to $293,000/year + bonus + equity + benefits

  Industry: Internet

  Equal Opportunity:

  Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

  Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at [email protected].

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